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- On 30 Oct 1997, Alastair Murray wrote:
-
- > > Wow, the platform-stage I played was pretty damn good as well,
- > > although I didn't care much for that "force you to climb" play-mechanic.
- > > I hate crap like that unless it's implemented intelligently like in
- > > Murray's "Banana Islands" where he uses a similiar method to good
- > > effect in keeping the game exciting.
- >
- > Well I could hardly take any credit for that.... I think Rainbow
- > Islands might have done it first...
- >
- Slightly (?) unrelated but seeing Rainbow Islands mentioned made me
- remember something. The ST (boo) version of Rainbow Islands had its
- levels designed using the map editor that came with STOS. SO maybe the
- Amiga version ... or maybe not
-
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